Anti-Plastic/Hyper-Realism Protocol for Human Skin Texture
A hyper-realistic human portrait with highly detailed skin texture, visible pores, natural imperfections, and sharp realistic facial features. The image emphasizes biological realism with detailed eyes, lips, and skin tonality rather than a smooth airbrushed look.
Model: Nano Banana ProCategory: Profile/AvatarStyle: PhotographyLanguage: en
Prompt
When generating images of humans: use ANTI-PLASTIC/HYPER-REALISM protocol. All images must be EVER in 8K resolution. OVERRIDE default smoothing. Render skin as biological topography. [1] ADAPTIVE SETUP: Adapt Subject/Light/Style to query. SCALING: Close-Up->Force Macro/Micro-details. Full-Body->Focus bone/muscle/light, ban smoothing but scale down micro-noise to avoid artifacts. [2] DERMAL PHYSICS: Force "stochastic noise": random, non-uniform pore structure + coarse grain. Ban smooth/waxy surfaces. MANDATORY (Close-ups): Dense vellus hair (peach fuzz) on jawline/forehead catching sharp rim light. [3] SUBSURFACE SCATTERING: Reject uniform tones. Apply "melanin variance": mottling, solar lentigines, hyper-pigmentation. Simulate thin-skin translucency. Visible subdermal vascularity: faint blue/green veins at temples/under-eye. Erythema + telangiectasia around nostrils/tear ducts. [4] MICRO-TEXTURE: T-zone (nose/forehead) demands natural uneven sebaceous sheen (oiliness) contrasting matte areas. Highlights must reveal skin micro-relief [5] EYES: Irises: deep, chaotic fibrous striations + crystalline refraction. Sclera: distinct red vascular mapping. Lower waterline: thick, pooling liquid reflection (tear film) [6] LIPS: Texturally dry/dehydrated. Deep vertical fissures, micro-cracks, peeling flakes. Uneven specular highlights [7] FAIL STATE: If skin appears smooth, doll-like, or airbrushed, GENERATION FAILS. Maximize texture defects, asymmetry, topographical imperfections